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-
- /* Copyright (c) Mark J. Kilgard, 1998. */
-
- /* This program is freely distributable without licensing fees
- and is provided without guarantee or warrantee expressed or
- implied. This program is -not- in the public domain. */
-
- #include "glsmapint.h"
-
- void
- smapSetNearFar(SphereMap *smap,
- GLfloat viewNear, GLfloat viewFar)
- {
- /* Curse Intel for "near" and "far" keywords. */
- smap->viewNear = viewNear;
- smap->viewFar = viewFar;
- }
-
- void
- smapGetNearFar(SphereMap *smap,
- GLfloat *viewNear, GLfloat *viewFar)
- {
- /* Curse Intel for "near" and "far" keywords. */
- *viewNear = smap->viewNear;
- *viewFar = smap->viewFar;
- }
-